<?xml version="1.0" encoding="UTF-8"?><?xml-stylesheet title="XSL_formatting" type="text/xsl" href="https://news.samsung.com/tw/wp-content/plugins/btr_rss/btr_rss.xsl"?><rss version="2.0"
     xmlns:content="http://purl.org/rss/1.0/modules/content/"
     xmlns:wfw="http://wellformedweb.org/CommentAPI/"
     xmlns:dc="http://purl.org/dc/elements/1.1/"
     xmlns:atom="http://www.w3.org/2005/Atom"
     xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
     xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>
	<channel>
		<title>Curved Gaming Monito &#8211; Samsung Newsroom 台灣</title>
		<atom:link href="https://news.samsung.com/tw/tag/curved-gaming-monito/feed" rel="self" type="application/rss+xml" />
		<link>https://news.samsung.com/tw</link>
        <image>
            <url>https://img.global.news.samsung.com/image/newlogo/logo_samsung-newsroom_tw.png</url>
            <title>Curved Gaming Monito &#8211; Samsung Newsroom 台灣</title>
            <link>https://news.samsung.com/tw</link>
        </image>
        <currentYear>2021</currentYear>
        <cssFile>https://news.samsung.com/tw/wp-content/plugins/btr_rss/btr_rss_xsl.css</cssFile>
		<description>What's New on Samsung Newsroom</description>
		<lastBuildDate>Thu, 02 Apr 2026 15:30:17 +0000</lastBuildDate>
		<language>en-US</language>
		<sy:updatePeriod>hourly</sy:updatePeriod>
		<sy:updateFrequency>1</sy:updateFrequency>
					<item>
				<title>【Odyssey圖表解析系列①】奧德賽Odyssey電競螢幕制霸市場的創新里程碑</title>
				<link>https://news.samsung.com/tw/%e3%80%90odyssey%e5%9c%96%e8%a1%a8%e8%a7%a3%e6%9e%90%e7%b3%bb%e5%88%97%e2%91%a0%e3%80%91%e5%a5%a7%e5%be%b7%e8%b3%bdodyssey%e9%9b%bb%e7%ab%b6%e8%9e%a2%e5%b9%95%e5%88%b6%e9%9c%b8%e5%b8%82%e5%a0%b4?utm_source=rss&amp;utm_medium=direct</link>
				<pubDate>Thu, 28 Oct 2021 13:41:28 +0000</pubDate>
						<category><![CDATA[圖表解析]]></category>
		<category><![CDATA[電視影音]]></category>
		<category><![CDATA[CFG70]]></category>
		<category><![CDATA[CHG90]]></category>
		<category><![CDATA[CoreSync]]></category>
		<category><![CDATA[Curved Gaming Monito]]></category>
		<category><![CDATA[Odyssey G7]]></category>
		<category><![CDATA[Odyssey G9]]></category>
		<category><![CDATA[Quantum Mini LED]]></category>
		<category><![CDATA[rGaming Monitors]]></category>
		<category><![CDATA[Samsung Gaming Monitors]]></category>
		<category><![CDATA[Samsung Odyssey]]></category>
		<category><![CDATA[Samsung Odyssey G7]]></category>
		<category><![CDATA[Samsung Odyssey G9]]></category>
                <guid isPermaLink="false">https://bit.ly/3pIYSnW</guid>
									<description><![CDATA[*此為全球發布中譯新聞稿，實際產品上市資訊依各市場公告版本為準* &#160;]]></description>
																<content:encoded><![CDATA[<p style="text-align: center;"><span style="color: #ff0000;">*此為全球發布中譯新聞稿，實際產品上市資訊依各市場公告版本為準*</span></p>
<p>&nbsp;</p>
<p>持續蔓延的疫情讓人們面臨嚴峻的挑戰，亦改變了民眾習以為常的生活模式。過去一年來，隨著待在家中的時間增加，許多人培養出新的嗜好，進而帶動全球電競產業的蓬勃發展。根據IDC日前公佈的報告指出，電競螢幕出貨量從2020年的1,410萬台，激增至2021年的1,980萬台，創下40%的驚人漲幅<sup>（註一）</sup>。<br />
&nbsp;</p>
<p>因應此時空背景，三星以革命性的全新電競螢幕陣容，滿足遊戲玩家的殷切期望。三星不斷追求卓越、推陳出新，成功制霸全球電競螢幕市場，連續三年拿下全球銷售冠軍<sup>（註二）</sup>。<br />
&nbsp;</p>
<p>請參閱下列圖表解析，一窺三星電競螢幕近年來的發展里程碑。<br />
&nbsp;<br />
<img src="https://img.global.news.samsung.com/tw/wp-content/uploads/2021/10/Odyssey_Gaming_M-22.jpg" alt="" width="1000" height="8249" class="alignnone size-full wp-image-24011" srcset="https://img.global.news.samsung.com/tw/wp-content/uploads/2021/10/Odyssey_Gaming_M-22.jpg 1000w, https://img.global.news.samsung.com/tw/wp-content/uploads/2021/10/Odyssey_Gaming_M-22-768x6335.jpg 768w, https://img.global.news.samsung.com/tw/wp-content/uploads/2021/10/Odyssey_Gaming_M-22-124x1024.jpg 124w" sizes="(max-width: 1000px) 100vw, 1000px" /></p>
<p><em> <span style="font-size: small;">註一：引自IDC Q2 2021電競螢幕預測報告。</span></em><br />
<em> <span style="font-size: small;">註二：引自IDC Worldwide Quarterly Gaming Tracker, Q2 2021，收入總額占電競螢幕（更新頻率100Hz以上）整體市場17.1%。</span></em></p>
]]></content:encoded>
																				</item>
			</channel>
</rss>
